1.0-
Created Pro Mod.

1.1-
Changed pills density to 3.
Limit uzis to 2.
Removed Scout buff against tanks.
Updated Tabun's exploit blocks to version 19.
Changed Death Toll 4 Horde Intensity in hopes of further balancing it.
Removed props from DaC4 near event and BH4 bridge.
Blocked Tank on Death Toll 1 immediately out of saferoom.
Removed medkits in Death Toll 1 saferoom. (Thanks Tabun)

1.2-
Updated Tabun's exploit blocks to v20.
Replaced 2 uzi limit with a 3 ranged weapon limit.
Attempt to fix long lasting problem from meta, where on occasion 4 sets of pills could spawn on certain maps.(excluding saferoom pills)
Disabled Game Instructor for all players.
Changed Parish 1 map distance to 300.
Update to the way we block multiple scouts, reducing the chance that the scout will disappear when you try to pick it up if someone already has a scout.
Fixed Custom Max Distance spam. (Thanks Jahze)
Removed props from DA4 event and starting saferoom area.
Created a side config 'Pro Mod HR'.
Changed HR clip size to 12.

1.3-
Reduced map distance on a couple maps; DaC3 = 600, NM2 = 500
Added survival bonus. Basically extra points for surviving the map.
Fixed hard rain 2 glitched tank spawn from meta.
Removed custom max distance being shown in health if the map distance is default.
Added support for Detour Ahead.
Updated Tabun's Exploit Blocks to v21.
Removed Scout from Pro Mod.
Replaced all snipers in Pro Mod with shotguns. (Pro Mod HR still has the HR of course.)
