3.6.1

Pro Mod-
Reduced witch bonus to 20 points in 4v4 and 3v3 configs.
Reduced witch bonus to 10 points in 2v2 and 1v1 configs.
Fixed a couple instances of HRs spawning when they shouldn't.
Fixed water slowdown being set far too high and increasing after you jump.
Updated confogl's Water Slowdown module to have a cvar for slowdown factor.
Hitting a survivor with a hittable will now refill your rage meter.
It now takes 2 hits to kill a common as infected. (Excluding tank) 
Spit will no longer do random amounts of ticks. Spit will always tick 28 times.
Reduced Hard Rain 3 max distance to 600.
Reduced Hard Rain 5 max distance to 600.
Hunter pouncing shove FOV reduced from 45 to 25. (You must aim your melees better now to deadstop a hunter.)
Spitter recharge interval reduced from 20 to 18.
Smoker recharge after tongue break reduced from 20 to 18.
Jockey recharge post incap increased from 15 to 18.
Jockey ledge hang recharge time increased from 10 to 12.
Jockey ride damage reduced to 3.

Retro-
Decreased temp health point value substantially.
It now takes 5 hits to kill a common as infected.
Fixed mapinfo being wrong, causing bonuses to be absurdly high.
Lowered spawn timers to 15.
Nerfed shotgun considerably. (Still better than vanilla pump)
Increased boss flow blocks up to 15%.
Hunter pouncing shove FOV reduced from 45 to 15.
Increased smoker tongue range by 10%.

Reflux-
Everything from Pro Mod update.
Removed all extra pills from Reflux.